You’ve really gotta hand it to short people

dipschtick:

because they usually can’t reach it anyways.

(Source: missdippyschtick, via firesuperstar)

126,282 notes3 years ago

(via )

1,337 notes3 years ago

(Source: sinfulstarvsconfessions, via firesuperstar)

100 notes3 years ago

sonataoceanwaves:

sofiaauditores:

what if mass effect isnt just a game

what if its a warning

what if bioware wants us to be ready

ready to fuck aliens

(via funfetti-cakke)

14,308 notes3 years ago

naoren:

image

It’s a stretch, but it’s still fun to think about.

(via maybeiwasserious)

3,119 notes3 years ago

astrologychica:

iffyideas:

fr33tobm3:

The continually inspiring magic of HRT. Live your truth!

I think one of the most amazing things about this is that you can see how much happier they are. it just shows, from their body language to even just in their faces that they look more comfortable <3

so so beautiful.

(via slapmango)

463,283 notes3 years ago

chefpyro:

It’s a miracle that I haven’t fallen down the stairs and broken my neck yet, considering how I insist on skipping every other step.

Tall people struggles man

(via )

7 notes3 years ago

chefpyro:

pembrokewkorgi:

@chefpyro and @gearholder

She’s right tho. They cute.

They are not!

(via )

68,091 notes3 years ago

(Source: friedbun, via deeceeoh)

29,602 notes3 years ago

daft-junk:

Probably the most traumatizing to ever happen to a young child who doesn’t understand game mechanics was in the original Pokemon Mystery Dungeon when you approached the turn limit of a floor.

Nintendo did not fuck around with earlier PMD games. I’ve heard it exists in Time and Darkness as well but have heard nothing of the 3DS titles.

You’re having a hard time on a floor when you start getting creepy messages like “Somethings approaching.” and as time goes on if you don’t leave the floor the messages got creepier and more urgent until you are instantly defeated.

I’m just imaging a bunch of Nintendo people gathered around a table and one says “-you know I don’t think our games induce enough nightmares in small children.”

Nowhere in the game or the instructions is it mentioned that you are required to complete a floor within a limited number of turns.

No, Nintendo thought, instead of telling players this we shouldn’t just let them figure it out themselves by sending them increasingly ominous messages telling them “something” is coming implying they need to get the fuck out otherwise they are going to get murdered.

I’m an adult who understands this completely but the memories still make my skin crawl.

Well Jesus, I’m sorry I’m not the one who decided to make the late game full dungeons 99 floors deep that make dark souls look like a kiddie game, that are chalk full of monster houses.

(via pencil-rebagels)

8,836 notes3 years ago